NuGet.Protocol.Core.Types by: NuGet
  • 132 total downloads
  • Latest version: 4.3.0-beta1-2418
  • nuget protocol
NuGet's protocol-level base types used for connecting to API v2 and API v3 repositories.
NuGet.Protocol.Core.v3 by: NuGet
  • 155 total downloads
  • Latest version: 4.3.0-beta1-2418
  • nuget protocol
NuGet Protocol for 3.1.0 servers
NuGet.Repositories by: NuGet.Repositories
  • 161 total downloads
  • Latest version: 4.3.0-beta1-2418
NuGet v3 core library.
NuGet.RuntimeModel by: NuGet.RuntimeModel
  • 166 total downloads
  • Latest version: 4.3.0-beta1-2418
NuGet v3 core library.
NuGet.Versioning by: Microsoft
  • 278 total downloads
  • Latest version: 6.2.4
  • semver semantic versioning
NuGet's implementation of Semantic Versioning.
NUglify by: Ron Logan Alexandre Mutel Andrew Bullock
  • 703 total downloads
  • Latest version: 1.21.17
  • CSS JavaScript minify crunch uglify Compress HTML htmlminifier htmlcompressor
NUglify provides minification and compression methods for CSS, JavaScript and HTML files for .NET
Nullable by: Manuel Römer
  • 55 total downloads
  • Latest version: 1.3.1
  • source compiletime null nullable attributes allownull disallownull doesnotreturn doesnotreturnif maybenull maybenullwhen notnull notnullifnotnull notnullwhen membernotnull membernotnullwhen
A source code only package which allows you to use .NET's new nullable attributes in older target frameworks like .NET Standard 2.0 or the "old" .NET Framework. This package does not contain any compiled binaries, but instead adds the attribute classes as C# source code to your project. Because this code is compiled together with the rest of your code, the built binaries will not have a dependency on this package, meaning that you can perfectly use it for both libraries and applications. The C# code is only included if you are targeting a framework version which does not support the new nullable attributes. For example, if you create a library which multi-targets .NET Standard 2.0 and 2.1, the majority of the attributes are not included in the .NET Standard 2.1 version, because it already provides these by default. Please see https://github.com/manuelroemer/Nullable for additional information on how to use this package.
NUnit by: Charlie Poole Rob Prouse
  • 480 total downloads
  • Latest version: 4.4.0
  • nunit test testing tdd framework fluent assert theory plugin addin
NUnit is a unit-testing framework for all .NET languages. It can run on macOS, Linux and Windows operating systems. NUnit can be used for a wide range of testing, from unit testing with TDD to full-fledged system and integration testing. It is a non-opinionated, broad and deep framework with multiple different ways to assert that your code behaves as expected. Many aspects of NUnit can be extended to suit your specific purposes. The latest version, version 4, is an upgrade from the groundbreaking NUnit 3 framework. It is a modernized version, aimed at taking advantage of the latest .NET features and C# language constructs. If you are upgrading from NUnit 3, be aware of the breaking changes (https://docs.nunit.org/articles/nunit/release-notes/breaking-changes.html#nunit-40). Please see the NUnit 4 Migration Guide (https://docs.nunit.org/articles/nunit/release-notes/Nunit4.0-MigrationGuide.html) and take care to prepare your NUnit 3 code before you do the upgrade. Supported platforms: - .NET Framework 4.6.2+ - .NET 6.0+ - .NET 8.0+
NUnit.Analyzers by: NUnit
  • 195 total downloads
  • Latest version: 4.9.2
  • nunit analyzers roslyn-analyzers
This package includes analyzers and code fixes for test projects using NUnit 3+. The analyzers will mark wrong usages when writing tests, and the code fixes can be used to used to correct these usages. They will also aid in the transition from NUnit 3 to NUnit 4. Version 3.0 and upwards works in Visual Studio 2019 (version 16.3) or newer and also enables supression of compiler errors such as errors arising from nullable reference types. For Visual Studio 2017 one must use versions below 3.0 - note that these versions are no longer updated, so version 2.10.0 is the last version that works in Visual Studio 2017.
NuSpec.ReferenceGenerator by: Oren Novotny
  • 113 total downloads
  • Latest version: 2.0.0-beta-bld14
  • nuspec coreclr dnx nuget dependency dotnet uap netstandard refgen
Tool to auto-generate BCL package nuspec dependencies for CoreCLR projects
Ocelot by: Tom Pallister
  • 82 total downloads
  • Latest version: 1.0.66-rc4
Ocelot Api Gateway
OctaPull.RabbitMQ by: emrahtaylan
  • 12 total downloads
  • Latest version: 0.0.4
RabbitMQ yönetimi için generik eklentiler sağlandı
Office by: xuchonglei
  • 12 total downloads
  • Latest version: 12.0.0
Office
OpenHtmlToPdf by: Timo Vilppu
  • 27 total downloads
  • Latest version: 1.12.0
  • HTML PDF Converter
.NET library for rendering HTML documents to PDF format.
OpenLayers by: OpenLayers Team
  • 237 total downloads
  • Latest version: 4.6.4
  • Mapping Javascript
Open source javascript based mapping API.
OpenTelemetry by: OpenTelemetry Authors
  • 140 total downloads
  • Latest version: 1.1.0
  • Observability OpenTelemetry Monitoring Telemetry Tracing
OpenTelemetry .NET SDK
OpenTelemetry.Api by: OpenTelemetry Authors
  • 156 total downloads
  • Latest version: 1.1.0
  • Observability OpenTelemetry Monitoring Telemetry Tracing
OpenTelemetry .NET API
OpenTelemetry.Exporter.OpenTelemetryProtocol by: OpenTelemetry Authors
  • 155 total downloads
  • Latest version: 1.1.0
  • Observability OpenTelemetry Monitoring Telemetry Tracing OTLP
OpenTelemetry protocol exporter for OpenTelemetry .NET
OpenTelemetry.Instrumentation.Http by: OpenTelemetry Authors
  • 98 total downloads
  • Latest version: 1.0.0-rc7
  • Observability OpenTelemetry Monitoring Telemetry Tracing distributed-tracing
Http instrumentation for OpenTelemetry .NET
OpenTK by: Team OpenTK
  • 338 total downloads
  • Latest version: 5.0.0-pre.15
  • OpenTK OpenGL OpenGLES GLES OpenAL OpenCL C# F# .NET Mono Vector Math Game Graphics Sound
The Open Toolkit is set of fast, low-level C# bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine. OpenTK comes with simple and easy to follow tutorials for learning *modern* OpenGL. These are written by the community and represent all of the best practices to get you started. Learn how to use OpenTK here: https://opentk.net/learn/index.html Sample projects that accompany the tutorial can be found here: https://github.com/opentk/LearnOpenTK We have a very active discord server, if you need help, want to help, or are just curious, come join us! https://discord.gg/6HqD48s